Glagolitic Abbey

 After a year in the designing, re-designing, testing, re-redesigning, and so on, Glagolitic Abbey is finally ready for production.

Surely the first board game ever created with the aim of reviving interest in an endangered alphabet, the game is something like a cross between Clue (Cluedo, if you’re British) and Umberto Eco’s novel The Name of the Rose. Set in an abbey in Bulgaria in the year 1200, the game sends the four competing players from one monk’s cell to another, trying to gain a knowledge of the arcane Glagolitic alphabet and thus find the treasure rumored to have been hidden by King Boris I of Bulgaria, champion of Glagolitic and Slavic culture in the face of opposition from the Pope, the Holy Roman Emperor and the Turks. Even when one player has found the treasure, the game speeds up and becomes a race to escape, dot dot dot.

I wish I could tell you the game will be both slickly packaged and inexpensive, but the Endangered Alphabets Project is not a publishing empire, so the economies of scale are beyond our budget. On the other hand, I’m pretty sure there isn’t another game like this anywhere in the world!

If you’re potentially interested in the game, please email me at info@endangeredalphabets.com–and if there’s an avalanche of pre-interest, I may be able to bring the price down!

The first copies of the game will be offered as rewards in our Kickstarter fundraiser that will launch at the beginning of September, whose goal will be to fund our next project–the creation of an online Digital Atlas of Endangered Alphabets.

Artwork is by Maddy Brookes; type and design are by Alec Julien.

Please let your game playing friends know!

Thanks.